The Offer Need Machine (ONM) is a digital platform in-the-making that aims to amplify the culture of generosity that already exists in local, discipline-based communities of creatives.
ONM allows creatives (artists, designers, crafters) to offer their expertise with the intention of supporting another creative through an initial offering of a “one-hour gift”. Once they have gifted an hour of interaction, they can then rely on other creatives in the network to be accountable to their needs. The exchanges are not meant to be transactional, but more fluid and organic according to expectations set together within each encounter. As determined by examples from emergency and ad hoc mentoring systems created in response to COVID-19, a short time frame of mentoring from one expert to another can go a long way to improving their chances of expanding their abilities. What makes ONM distinctive is the care protocols built into its infrastructure, which establishes certain value-based rules of engagement, while creating possibilities for new types of interaction and potential long term networks to emerge.
The vision for ONM is to make space for creatives to advocate for and bolster their value as creative workers. We want to counter big tech monopolization to explore social technologies governed by the people that use and shape the platform. Leveraging solidarity and gift economy principles, we hope to explore how terms of engagement, software, and code can encourage respectful, considerate communication, as well as self and community care through giving. This is an oppositional proposal to the explicit quid pro quo exchanges of marketplace environments.
ONM was an idea born out of Artengine’s Digital Economies Lab (DEL). With support from the Canada Council for the Arts’ Digital Strategy Funds, development is currently in phase three – Macy Siu, Kofi Oduro, Julie Gendron are designing and prototyping use case scenarios, and will be testing their designs at Artengine’s facilities with arts community members in 2022.
radical placemaking RESEARCH
The CBF Community Media Visual Projections is being undertaken as part of Kavita Gonsalves' PhD study “Radical Placemaking: Designing an experiential placemaking toolkit for social justice.”.The purpose of this research is to explore the creation of place-based digital stories and how it can contribute to community advocacy and social justice activism.
QUT Ethics Approval Number 4806
Faculty of Creative Industries, Education & Social Justice | Queensland University of Technology (QUT)
More info: https://tinyurl.com/CBFCMProjections
Facilitation & Coordination: Kavita Gonsalves
Live coding: Kofi Oduro
Technical Support: Jonathan “Jono” Harrison & Nigel Oram
Video credit: Professor Marcus Foth
Hybrid Live Coding Interfaces 2021: Beyond the Screen
Curated by Montreal-based artist Kofi Oduro (illestpreacha), Hybrid Live Coding Interfaces 2021: Beyond the Screen invites practitioners of live coding and those that are adjacent to submit proposals for lightning talks, mini-performances, speculations/ponderings and/or art works.
Live coding isn’t just about what is written on the screen but also the state of mind, the expression that is being executed by the performer in relation to or in accordance with the state of the intended audience.
In this call, we are interested in proposals that explore live coding beyond the screen. Examples range from but are not limited to:
Self Care
Imagination
Duality
The Mundane
Translation
World building
Journaling
Exploring the Senses
Exploring the World
Self-Expression
Remixing vs From Scratch
Play